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console Description » User Comments Download Screens

Square Enix: No Good Game Can Success In All Territories

Monday June 15, 2009
post a comment: 15 total

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Anonymous

at 7:44 18/6/2009

Wow, Square is once again blaming anything other than themselves for their games bombing in different regions. Rather than blaming various cultures for your lack-luster sales, maybe you should change your culture of producing pathetic half-assed sequels with the sole intention of milking a franchise?

Anonymous

at 3:50 18/6/2009

I think they're hinting that FF XIII is gonna take a hit in quality due to the multi-platform release. Yeah I know it's only on 360 in the US but I think Japan is still scheduled to get it by the end of this year on PS3 and spring/summer 2010 everywhere else.

Saucer

at 0:47 18/6/2009

If the title was any worse. "No Good Game Can Success" Don't they mean Succeed? No wonder I don't read these articles anymore.

Anonymous

at 23:1 17/6/2009

How do you know a game won't sell if you never release it in that territory and never hype/advertise it?

Anonymous

at 11:22 16/6/2009

... maybe if square enix thought about thinking outside their tiny, tiny box - well, 2d square - then perhaps success...

yup

at 10:19 16/6/2009

@ War... yeah guess you''re right after seeing the succes of World of Suck in the Congo area...

Anonymous

at 2:45 16/6/2009

You must read between the lines.

Anonymous

at 2:1 16/6/2009

As far as I understood his message, its not about the availability in other countries, but about the content of a game.

Yarr

at 21:31 15/6/2009

Of course there are other expenses as well. However many games aren't released in eur0pe at all, and the amount of people in europe who are interested in JRPG and other games that are never released here are hardly a minority. It's not like the game has to be released in every c0untry, as long as it can be ordered v1a for instance the intern3t. But the game itself must be subtitled first.

itsasecret

at 20:50 15/6/2009

i wish i was like him and didnt hear of it either.

ps how the f**k are you supposed to enter the code to post.. cant even read the f**king thing.


War

at 20:45 15/6/2009

Silly noob, he hasn't ever heard of world of warcraft i guess.

Anonymous

at 17:5 15/6/2009

Yea Yarr because the only cost of shipping a game world wide is internacionalizing it, theres no production costs, no shipping costs, no import taxes nothing of the sort, right?

and Anon @ 11:35

Territories dictate the culture and thats what MOST people in each place will cater to. And thats what they care about, not minorities that cant turn a profit.


Yarr

at 16:45 15/6/2009

I think he has a good point. But anonymous at 11:35 is also correct. Just because I live in scandinavia, doesn't mean I'm not interested in for instance JRPG. Not releasing a specific game worldwide just because it was targeted at a specific territory (or target audience) is not a good idea. Too many japanese games are not released in europe when all they have to do is adding subtitles to the games if they're on a low budget.

Anonymous

at 12:29 15/6/2009

L2ENGRISH FU(KING G00K

Anonymous

at 11:35 15/6/2009

no fool... not "territories." More like "target audience."


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