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mmog Description » User Comments Download Screens

Shadowbane

downloads & linksSunday October 17, 2004
post a comment: 5 total

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Brent

at 12:10 24/4/2006

Why o why can't they make an effort? UGLY BORING UGLY! These guys should give up and leave developing to ppl with new ideas n know how to render a little.

Misho

at 18:40 1/9/2005

Your blog is very interesint

Saji Loupgarou

at 3:44 20/12/2004

What is with all of the complaining about the interface, it is one of the games best features! It is totally customizable, you can play from third person or even first person. The camera is invertible, so if you don't like the joystick style rotating, it is easily fixable. You can have any sort of button, Literally, you can have a button to remove yourself from your guild, to moon someone, or even to display your resistances window.

It is blatantly obvious that most people who have reviewed shadowbane have already made pre-established opinions before they started playing. This person who reviewed for mega-games didn't even bother getting in a good, active guild. In my guild we war constantly... there is little else but constant PvP action. (Once you make past Newb status)

Warning: This games is not for carebears! You can lose everything, but you can also take over entire nations, and tear apart enemy guilds, forcing them to spawn in un-guilded player spawn points like vagabonds.

The lag issue has been resolved for the most part. Why do I know? I play on the other side of the world virtually laglessly . The service is typically pristine, but like ALL other games there will always be a little bit of lag (however the problems normally come from the client)

Shadowbane's logo is Massively Merciless, so carebears beware. But we won't mind slaughtering you over and over and over if you dare leave Everquest.


Anonymous

at 15:6 4/12/2004

Haveing to wory about people stealing your stuff is the real turn off for this game. Has some good ideas, but it really turned out to be a crappy game with ideas ripped from other games.

Jonathan Coleman

at 9:51 31/10/2004

Oh my god.... This guy has got it all wrong.... First off, about castle wars etc etc, I'm in a guild called KGB on the vengeance server, and we have wars EVERY SINGLE DAY, and more than once a weak its in numbers up to like 200 versus 200, more on good days... We're constantly struggling for power as one of the top guilds on the server, we have somewhere around 10 cities and 2000+ members...

If you can really tell me there aren't many wars you are horribly mistaken, especially in the world of shadowbane (which would take about 2 hours to walk from the bottom of the main continent to the top), you can miss stuff EASY, the world is MASSIVE....

Characters vary into a near limitless amount of choices, you get your fighters, rogues, healers, and mages of course to start.

Fighters: Barbarians, warriors, crusaders, warlocks, sentinels, rangers, templars, and huntresses
Rogues: Assassin, barbarian, thief, scout, ranger, nightstalker, bard, huntress
Mages: Assassin, bard, channeler, doomsayer, fury, necromancer, warlock, wizard
Healer: Channeler, confessor, doomsayer, priest, crusader, druid, prelate

And thats only the beginning, EACH class/race has a specific few disciplines they can take (sorta like prestige classes) that you can take at level 20 (of up to 75 currently) there are THIRTY EIGHT prestige disciplines....

Of course dying sucks, it always does, and if you learn to travel light you can minimize the impact of dying... And about the XP penalty, it can be totally reverted by healers of almost any class, priests can giveyou a full 95% of your lost experience back....

Shadowbane is a realistic world, as in, you can be picked off, stolen from, backstabbed, murdered, out of the blue, there are people who make a living off this, (assassins, thieves, some bards), etc etc... The cool thing about shadowbane though, is with the /who feature you can know if these people are online, and with a competent scout, you can track them down easy and get your r


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